AMOSi:Ins Sprite

From Amiga Coding
Jump to: navigation, search

an example can be found on AMOSPro_Examples:Examples/H-2/Help_28.AMOS

Ins Sprite n

Inserts a blank image at position n in the current object bank. All the images after this number are moved down a place.

Ins Sprite f To l

Creates several image slots in a single operation. A series of blank spaces will now be created between image number f and image l.